Easygoing-1

Effect

  • Active Skill Cool Time Decrease-15%

Active skill cooldown extension -15%

Applies: Always — active in every situation.

Pals with Easygoing

No Pal spawns with Easygoing as a guaranteed innate passive. It appears as a random passive when catching wild Pals, and it's a standard-weight roll so it shows up fairly often.

The most reliable path is selective breeding: if either parent has Easygoing, the offspring has a chance to inherit it. Stack it across generations by always using a parent that carries it — each child can inherit up to four passives total.

All Active Skill Cool Time Decrease passives

Boosts active skill cool time decrease
Reduces active skill cool time decrease
  • Easygoing
    -1-15%