Base stats
When in doubt, punch it till it works—that’s Herbil's approach to fixing things. With strength perfectly tuned for humans, sometimes just one punch is enough to restart a stopped heart.
Drops
Capture chances
At 30% HP · Lv 26 · no status effects · Normal difficulty. Species rate: ×1.00.
Pal Sphere0.5%
Mega Sphere2.9%
Giga Sphere10.4%
Hyper Sphere38.4%
Ultra Sphere77.1%
Legendary Sphere91.3%
Ultimate Sphere97.7%
Exotic Sphere99.5%
Sol Sphere100.0%
Ancient Sphere100.0%
Work suitabilities
- PlantingLv 1
- GatheringLv 1
- TransportingLv 1
Where to find Herbil
Active skills
| Lv | Skill | Element | Power | Cooldown |
|---|---|---|---|---|
| 1 | Fires a high speed blade of wind that flies straight at an enemy. | 40 | 2s | |
| 7 | Fires a volley of hard seeds at enemies in front of it. | 80 | 4s | |
| 15 | Generates two tornadoes on either side before launching them at an enemy. | 200 | 12s | |
| 22 | Sends out sharp blades of air in a fan shape. | 160 | 8s | |
| 30 | Konoha FlipShot Herbil's exclusive skill. After a brief moment of preparation, charges at the enemy at high speed, finishing with a flip. | 250 | 12s | |
| 40 | Launches a blade of wind that rebounds off enemies or trees, striking repeatedly. Can ricochet up to four times. | 400 | 20s | |
| 50 | Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack. | 500 | 24s | |
| 70 | Summons a massive wind vortex around itself and unleashes a powerful attack. | 600 | 30s |
Egg moves
Extra active skills Herbil can only learn by hatching it from an egg with the right parents.
| Skill | Element | Power | Cooldown |
|---|---|---|---|
Creates a giant ball of water and hurls it at an enemy. | 200 | 12s | |
Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it. | 160 | 8s | |
Summons a sharp ice lance under an enemy. | 120 | 8s | |
Shoots flames at an enemy, dealing continuous damage. | 160 | 8s | |
Takes aim at an enemy before firing a super high speed laser. | 140 | 8s | |
The user fires three high-speed blades of wind in quick succession that fly straight at enemies. | 160 | 8s | |
Charges a massive amount of energy before firing a large destructive ball. | 120 | 8s | |
Generates two sand tornadoes on either side before launching them at an enemy. | 200 | 12s | |
Fires three balls of malice that relentlessly pursue an enemy. | 200 | 12s |
How to breed Herbil
Foxparks Cryst
Cattiva
Ribbuny Botan
Fuddler
Galeclaw
Bristla
Gobfin
Flambelle
Amione
Tocotoco
Foxparks Cryst
Mau Cryst
Pengullet Lux
Cattiva
Pengullet Lux
Killamari
Muffly
Killamari
Muffly
Hangyu
Kelpsea Ignis
Hangyu
Kelpsea Ignis
Fuddler
Ribbuny Botan
Mozzarina
Needoll
Swee
Dazzi
Ribbuny
Puffolt
Cremis
Showing representative parent pairs — any pair with the right combined breeding power also works. Use the breeding calculator to check any two parents.
Herbil stats at any level
Each star (enhancement level) adds +5% to all stats.
Bars are relative to Herbil's ceiling at Lv 80 + IV 100 + 4★ condensing + Awakening.

Grass
Neutral