Base stats
It sinks its fangs into the enemy’s neck, draining every last drop of blood. When two Killamari Primos latch onto each other, they become locked in a relentless struggle—each trying to suck the other dry until one withers away.
Drops
Capture chances
At 30% HP · Lv 34 · no status effects · Normal difficulty. Species rate: ×1.00.
Pal Sphere0.0%
Mega Sphere0.4%
Giga Sphere1.8%
Hyper Sphere8.5%
Ultra Sphere27.0%
Legendary Sphere60.9%
Ultimate Sphere87.0%
Exotic Sphere96.3%
Sol Sphere99.5%
Ancient Sphere99.9%
Work suitabilities
- WateringLv 1
- GatheringLv 1
- TransportingLv 2
Where to find Killamari Primo
Active skills
| Lv | Skill | Element | Power | Cooldown |
|---|---|---|---|---|
| 1 | Quickly fires a burst of highly pressurized air. | 40 | 2s | |
| 7 | Charges energy into a focused blast. | 80 | 4s | |
| 15 | Fires numerous bubbles that slowly pursue an enemy. | 80 | 4s | |
| 22 | Charges a massive amount of energy before firing a large destructive ball. | 120 | 8s | |
| 30 | Creates acidic clouds that pour down acid rain on enemies. | 120 | 8s | |
| 40 | Fires a high-pressure stream of water forward. After a short delay, the stream branches off to the left and right. | 250 | 12s | |
| 50 | Shoots pressurized water at extreme velocities, sweeping over a wide area in front of it. | 450 | 20s | |
| 70 | Creates a wide explosion of light at the enemy's location and around it. | 700 | 30s |
Egg moves
Extra active skills Killamari Primo can only learn by hatching it from an egg with the right parents.
| Skill | Element | Power | Cooldown |
|---|---|---|---|
Sends out sharp blades of air in a fan shape. | 160 | 8s | |
Generates several dark vortexes around the enemy. | 400 | 20s | |
Creates a giant ball of water and hurls it at an enemy. | 200 | 12s | |
Generates waves that surge around the enemy from all sides. They converge and explode at the center, erupting into a column of water. | 500 | 24s | |
Mows down the area in front with a beam imbued with dragon power. The area struck by the beam will also explode after a short delay. | 350 | 16s | |
Fires an energy orb infused with draconic power at the enemy. The orb causes a wide-area explosion upon impact. | 400 | 20s | |
Sprouts sharp roots in and around the enemy's location. | 300 | 16s | |
Drops a meteorite straight down, generating a shock wave around the impact area. | 180 | 8s | |
Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack. | 500 | 24s | |
Continously creates walls made from water columns at the enemy's location. | 300 | 16s | |
Charges dark energy before blasting enemies with a powerful beam. | 450 | 20s | |
Creates numerous lumps of ice that are consecutively dropped on a foe's head. | 600 | 30s | |
Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it. | 160 | 8s | |
Hurls an energy ball imbued with draconic energy at an enemy. | 40 | 2s | |
Summons numerous small meteorites and launches them at an enemy. | 600 | 30s | |
Creates multiple spheres of fiery energy, from which countless fireballs shoot towards the enemy. | 300 | 16s | |
Creates a wall of flames at the enemy's location. The wall of flames will remain for a while, and deal damage to the enemies it touches. | 250 | 12s | |
Creates a wall of ice that rises from the ground. The ice wall remains standing for a while, and breaks after taking enough damage. | 200 | 12s | |
Mows down the frontal area with a blast of compressed water. The area struck by the blast erupts with water after a short delay. | 350 | 16s | |
Summons a sharp ice lance under an enemy. | 120 | 8s | |
Shoots flames at an enemy, dealing continuous damage. | 160 | 8s | |
Infuses the surrounding ground with energy, causing it to explode after a set amount of time. | 500 | 24s | |
Charges electric energy before blasting enemies with a powerful shock. | 450 | 20s | |
Takes aim at an enemy before firing a super high speed laser. | 140 | 8s | |
Creates a giant ball of darkness and hurls it at an enemy. | 300 | 16s | |
Charges destructive energy before firing a high-powered beam forward across a wide area. | 450 | 20s | |
Launches a blade of wind that rebounds off enemies or trees, striking repeatedly. Can ricochet up to four times. | 400 | 20s | |
Causes the ground to shake before hurling a massive stone mass at its surroundings. | 300 | 16s | |
Shakes the ground and lifts a massive boulder into the air. | 600 | 30s | |
Creates multiple sand tornadoes. The tornadoes continuously spin in circles. | 500 | 24s | |
Charges solar energy before blasting enemies with a powerful beam. | 450 | 20s | |
Releases lightning orbs in a fan shape, spreading as they travel. | 50 | 2s | |
Generates a column of water that travels in a straight line. | 160 | 8s | |
Calls lightning that strikes an enemy after a set amount of time has passed. | 400 | 20s | |
Generates a huge tornado of lightning that moves slowly towards the enemy. | 600 | 30s | |
Generates lightning that strikes an enemy three times from above. | 200 | 12s | |
A high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy. | 250 | 12s | |
Fires countless volcanic bombs into the sky. After a while, the bombs rain down around their originator. | 450 | 20s |
How to breed Killamari Primo
Killamari
Ribbuny
Foxparks Cryst
Galeclaw
Needoll
Flopie
Fuack Ignis
Killamari
Fuack Ignis
Hangyu
Killamari Primo
Killamari Primo
Amione
Gobfin
Hangyu Cryst
Galeclaw
Ribbuny Botan
Caprity
Turtacle
Flopie
Dazzi
Leezpunk
Dazzi
Direhowl
Snugloo
Bristla
Cawgnito
Flambelle
Munchill
Hoocrates
Munchill
Gumoss
Showing representative parent pairs — any pair with the right combined breeding power also works. Use the breeding calculator to check any two parents.
Alternate forms
Killamari Primo shares its Paldeck number with an alternate form — the same creature in a different element. Here's what changes between them.
Killamari Primo#030B · viewing | Killamari#030 | |
|---|---|---|
| Element | NeutralWater | DarkWater |
| HP | 70 | 60 |
| Attack | 100 | 100 |
| Defense | 70 | 70 |
| Partner skill | Fried Killamari | Fried Squid |
| Work | Watering, Gathering, Transporting | Watering, Gathering, Transporting |
Killamari Primo stats at any level
Each star (enhancement level) adds +5% to all stats.
Bars are relative to Killamari Primo's ceiling at Lv 80 + IV 100 + 4★ condensing + Awakening.

Neutral
Water
Dark