Base stats
Its palms have evolved to handle burning objects without getting scorched. When its gun runs out of ammo, it may grab the heated barrel with its bare hands and use it to club its foes.
Drops
Capture chances
At 30% HP · Lv 11 · no status effects · Normal difficulty. Species rate: ×1.10.
Pal Sphere17.0%
Mega Sphere59.0%
Giga Sphere92.7%
Hyper Sphere100.0%
Ultra Sphere100.0%
Legendary Sphere100.0%
Ultimate Sphere100.0%
Exotic Sphere100.0%
Sol Sphere100.0%
Ancient Sphere100.0%
Work suitabilities
- KindlingLv 1
- HandiworkLv 1
- LumberingLv 1
- TransportingLv 1
Where to find Tanzee Ignis
Active skills
| Lv | Skill | Element | Power | Cooldown |
|---|---|---|---|---|
| 1 | Hurls a ball of fire straight at an enemy. | 40 | 2s | |
| 7 | Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward. | 80 | 4s | |
| 15 | Fires three flaming arrows in succession that home in on an enemy. | 120 | 8s | |
| 22 | Creates a wall of flames at the enemy's location. The wall of flames will remain for a while, and deal damage to the enemies it touches. | 250 | 12s | |
| 30 | Creates multiple spheres of fiery energy, from which countless fireballs shoot towards the enemy. | 300 | 16s | |
| 40 | Fires countless volcanic bombs into the sky. After a while, the bombs rain down around their originator. | 450 | 20s | |
| 50 | Infuses the surrounding ground with energy, causing it to explode after a set amount of time. | 500 | 24s | |
| 70 | Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact. | 600 | 30s |
Egg moves
Extra active skills Tanzee Ignis can only learn by hatching it from an egg with the right parents.
| Skill | Element | Power | Cooldown |
|---|---|---|---|
Sends out sharp blades of air in a fan shape. | 160 | 8s | |
Generates several dark vortexes around the enemy. | 400 | 20s | |
Creates a giant ball of water and hurls it at an enemy. | 200 | 12s | |
Generates waves that surge around the enemy from all sides. They converge and explode at the center, erupting into a column of water. | 500 | 24s | |
Mows down the area in front with a beam imbued with dragon power. The area struck by the beam will also explode after a short delay. | 350 | 16s | |
Fires an energy orb infused with draconic power at the enemy. The orb causes a wide-area explosion upon impact. | 400 | 20s | |
Sprouts sharp roots in and around the enemy's location. | 300 | 16s | |
Drops a meteorite straight down, generating a shock wave around the impact area. | 180 | 8s | |
Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack. | 500 | 24s | |
Continously creates walls made from water columns at the enemy's location. | 300 | 16s | |
Charges dark energy before blasting enemies with a powerful beam. | 450 | 20s | |
Creates numerous lumps of ice that are consecutively dropped on a foe's head. | 600 | 30s | |
Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it. | 160 | 8s | |
Hurls an energy ball imbued with draconic energy at an enemy. | 40 | 2s | |
Summons numerous small meteorites and launches them at an enemy. | 600 | 30s | |
Creates a wall of ice that rises from the ground. The ice wall remains standing for a while, and breaks after taking enough damage. | 200 | 12s | |
Creates a wide explosion of light at the enemy's location and around it. | 700 | 30s | |
Mows down the frontal area with a blast of compressed water. The area struck by the blast erupts with water after a short delay. | 350 | 16s | |
Summons a sharp ice lance under an enemy. | 120 | 8s | |
Shoots flames at an enemy, dealing continuous damage. | 160 | 8s | |
Charges electric energy before blasting enemies with a powerful shock. | 450 | 20s | |
Takes aim at an enemy before firing a super high speed laser. | 140 | 8s | |
Creates a giant ball of darkness and hurls it at an enemy. | 300 | 16s | |
Charges destructive energy before firing a high-powered beam forward across a wide area. | 450 | 20s | |
Charges a massive amount of energy before firing a large destructive ball. | 120 | 8s | |
Launches a blade of wind that rebounds off enemies or trees, striking repeatedly. Can ricochet up to four times. | 400 | 20s | |
Causes the ground to shake before hurling a massive stone mass at its surroundings. | 300 | 16s | |
Shakes the ground and lifts a massive boulder into the air. | 600 | 30s | |
Creates multiple sand tornadoes. The tornadoes continuously spin in circles. | 500 | 24s | |
Charges solar energy before blasting enemies with a powerful beam. | 450 | 20s | |
Releases lightning orbs in a fan shape, spreading as they travel. | 50 | 2s | |
Generates a column of water that travels in a straight line. | 160 | 8s | |
Calls lightning that strikes an enemy after a set amount of time has passed. | 400 | 20s | |
Generates a huge tornado of lightning that moves slowly towards the enemy. | 600 | 30s | |
Fires a high-pressure stream of water forward. After a short delay, the stream branches off to the left and right. | 250 | 12s | |
Generates lightning that strikes an enemy three times from above. | 200 | 12s | |
A high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy. | 250 | 12s | |
Summons a massive wind vortex around itself and unleashes a powerful attack. | 600 | 30s |
How to breed Tanzee Ignis
Kelpsea
Swee
Fuddler
Ribbuny
Hangyu
Rushoar
Killamari
Rushoar
Killamari
Cremis
Cattiva
Cremis
Cattiva
Tanzee
Flambelle
Tanzee
Flambelle
Gumoss
Flambelle
Pengullet
Bristla
Pengullet
Flopie
Foxparks
Flopie
Depresso
Kelpsea
Jolthog Cryst
Mozzarina
Ribbuny
Fuddler
Rooby
Showing representative parent pairs — any pair with the right combined breeding power also works. Use the breeding calculator to check any two parents.
Alternate forms
Tanzee Ignis shares its Paldeck number with an alternate form — the same creature in a different element. Here's what changes between them.
Tanzee Ignis#023B · viewing | Tanzee#023 | |
|---|---|---|
| Element | Fire | Grass |
| HP | 80 | 80 |
| Attack | 100 | 100 |
| Defense | 70 | 70 |
| Partner skill | Chipper Chimp Gunfire | Cheery Rifle |
| Work | Kindling, Handiwork, Lumbering, Transporting | Planting, Handiwork, Gathering, Lumbering, Transporting |
Tanzee Ignis stats at any level
Each star (enhancement level) adds +5% to all stats.
Bars are relative to Tanzee Ignis's ceiling at Lv 80 + IV 100 + 4★ condensing + Awakening.

Fire

Grass