Palworld 1.0 is here — every Pal, map, and tool is updated for the 1.0 release. See what’s new →

Finsider Ignis
#088B

Finsider Ignis

Rarity 4 · Size S · Food 140
75
HP
100
Attack
80
Defense

Base stats

Even if you reach into its mouth, there’s nothing inside—it just keeps going. Thinking it might be an interdimensional space, one researcher tried climbing in like a sleeping bag. But when the gag reflex kicked in, they realized... it’s definitely part of the creature’s body.

HP
75
Melee
100
Ranged
90
Defense
80
Food
140
Stamina
100
Capture rate
1.00
Ride speed
400
Male %
50%
Price
749

Drops

Capture chances

At 30% HP · Lv 15 · no status effects · Normal difficulty. Species rate: ×1.00.

Work suitabilities

  • KindlingLv 2
  • WateringLv 2
  • TransportingLv 1
Partner skill
Ember ChamberWhile in party, Finsider Ignis helps carry supplies, reducing the weight of weapons in your inventory by 60%. Also improves player's and Pals' Fire damage to enemy weak points by 25%. (Does not stack)

Active skills

LvSkillElementPowerCooldown
1

Hurls a ball of fire straight at an enemy.

Fire402s
7

Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward.

Fire804s
15

Shoots flames at an enemy, dealing continuous damage.

Fire1608s
22

Generates a column of water that travels in a straight line.

Water1608s
30

Finsider's exclusive skill. Draws twin water blasters from its mouth, firing six shots alternately left and right, then finishes by combining both blasters to unleash one powerful shot.

Water30016s
40

Creates multiple spheres of fiery energy, from which countless fireballs shoot towards the enemy.

Fire30016s
50

Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.

Fire60030s
70

Erupts massive pillars of water beneath and around the enemy.

Water60030s

Egg moves

Extra active skills Finsider Ignis can only learn by hatching it from an egg with the right parents.

SkillElementPowerCooldown

Sends out sharp blades of air in a fan shape.

Neutral1608s

Generates several dark vortexes around the enemy.

Dark40020s

Creates a giant ball of water and hurls it at an enemy.

Water20012s

Generates waves that surge around the enemy from all sides. They converge and explode at the center, erupting into a column of water.

Water50024s

Mows down the area in front with a beam imbued with dragon power. The area struck by the beam will also explode after a short delay.

Dragon35016s

Fires an energy orb infused with draconic power at the enemy. The orb causes a wide-area explosion upon impact.

Dragon40020s

Sprouts sharp roots in and around the enemy's location.

Grass30016s

Drops a meteorite straight down, generating a shock wave around the impact area.

Dragon1808s

Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack.

Grass50024s

Continously creates walls made from water columns at the enemy's location.

Water30016s

Charges dark energy before blasting enemies with a powerful beam.

Dark45020s

Creates numerous lumps of ice that are consecutively dropped on a foe's head.

Ice60030s

Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it.

Dragon1608s

Hurls an energy ball imbued with draconic energy at an enemy.

Dragon402s

Summons numerous small meteorites and launches them at an enemy.

Dragon60030s

Creates a wall of flames at the enemy's location. The wall of flames will remain for a while, and deal damage to the enemies it touches.

Fire25012s

Creates a wall of ice that rises from the ground. The ice wall remains standing for a while, and breaks after taking enough damage.

Ice20012s

Creates a wide explosion of light at the enemy's location and around it.

Neutral70030s

Shoots pressurized water at extreme velocities, sweeping over a wide area in front of it.

Water45020s

Mows down the frontal area with a blast of compressed water. The area struck by the blast erupts with water after a short delay.

Water35016s

Summons a sharp ice lance under an enemy.

Ice1208s

Infuses the surrounding ground with energy, causing it to explode after a set amount of time.

Fire50024s

Charges electric energy before blasting enemies with a powerful shock.

Electric45020s

Takes aim at an enemy before firing a super high speed laser.

Electric1408s

Creates a giant ball of darkness and hurls it at an enemy.

Dark30016s

Charges destructive energy before firing a high-powered beam forward across a wide area.

Neutral45020s

Charges a massive amount of energy before firing a large destructive ball.

Neutral1208s

Launches a blade of wind that rebounds off enemies or trees, striking repeatedly. Can ricochet up to four times.

Grass40020s

Causes the ground to shake before hurling a massive stone mass at its surroundings.

Ground30016s

Shakes the ground and lifts a massive boulder into the air.

Ground60030s

Creates multiple sand tornadoes. The tornadoes continuously spin in circles.

Ground50024s

Charges solar energy before blasting enemies with a powerful beam.

Grass45020s

Releases lightning orbs in a fan shape, spreading as they travel.

Electric502s

Calls lightning that strikes an enemy after a set amount of time has passed.

Electric40020s

Generates a huge tornado of lightning that moves slowly towards the enemy.

Electric60030s

Fires a high-pressure stream of water forward. After a short delay, the stream branches off to the left and right.

Water25012s

Generates lightning that strikes an enemy three times from above.

Electric20012s

A high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy.

Electric25012s

Fires countless volcanic bombs into the sky. After a while, the bombs rain down around their originator.

Fire45020s

How to breed Finsider Ignis

Alternate forms

Finsider Ignis shares its Paldeck number with an alternate form — the same creature in a different element. Here's what changes between them.

Finsider Ignis#088B · viewing
Element
WaterFire
Water
HP7575
Attack100100
Defense8080
Partner skillEmber ChamberWater Gun
WorkKindling, Watering, TransportingWatering, Transporting

Finsider Ignis stats at any level

Lv 30
Lv 1Lv 80
0 (+0.0%)

Each Pal's hidden Talent (0–100) adds up to +30% to level scaling. Find your Pal's IVs →

None

Each star (enhancement level) adds +5% to all stats.

HP
1,775
Attack
325
Defense
230

Bars are relative to Finsider Ignis's ceiling at Lv 80 + IV 100 + 4★ condensing + Awakening.

Tools for Finsider Ignis

Similar Pals