Base stats
In ancient times, when means of communication were limited, the light within Aegidron's wings was used to send simple flash signals.
Drops
Capture chances
At 30% HP · Lv 79 · no status effects · Normal difficulty. Species rate: ×1.00.
Pal Sphere0.0%
Mega Sphere0.0%
Giga Sphere0.0%
Hyper Sphere0.0%
Ultra Sphere0.0%
Legendary Sphere0.0%
Ultimate Sphere0.0%
Exotic Sphere0.0%
Sol Sphere0.3%
Ancient Sphere1.4%
Work suitabilities
- MiningLv 8
Where to find Aegidron
Active skills
| Lv | Skill | Element | Power | Cooldown |
|---|---|---|---|---|
| 1 | Fires a barrage of stones forward. | 80 | 4s | |
| 7 | Fires an energy bullet imbued with dragon power at the enemy's location. Upon impact, the bullet shatters and creates a frontal long-range explosion. | 200 | 12s | |
| 15 | Causes the ground to shake before hurling a massive stone mass at its surroundings. | 300 | 16s | |
| 22 | Fires an energy orb infused with draconic power at the enemy. The orb causes a wide-area explosion upon impact. | 400 | 20s | |
| 30 | Creates multiple sand tornadoes. The tornadoes continuously spin in circles. | 500 | 24s | |
| 40 | Shakes the ground and lifts a massive boulder into the air. | 600 | 30s | |
| 50 | Summons numerous small meteorites and launches them at an enemy. | 600 | 30s | |
| 70 | Missile BurstShot Aegidron's exclusive skill. Launches countless explosive missiles from its wings. | 700 | 30s |
Egg moves
Extra active skills Aegidron can only learn by hatching it from an egg with the right parents.
| Skill | Element | Power | Cooldown |
|---|---|---|---|
Sends out sharp blades of air in a fan shape. | 160 | 8s | |
Generates several dark vortexes around the enemy. | 400 | 20s | |
Creates a giant ball of water and hurls it at an enemy. | 200 | 12s | |
Generates waves that surge around the enemy from all sides. They converge and explode at the center, erupting into a column of water. | 500 | 24s | |
Mows down the area in front with a beam imbued with dragon power. The area struck by the beam will also explode after a short delay. | 350 | 16s | |
Sprouts sharp roots in and around the enemy's location. | 300 | 16s | |
Drops a meteorite straight down, generating a shock wave around the impact area. | 180 | 8s | |
Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack. | 500 | 24s | |
Continously creates walls made from water columns at the enemy's location. | 300 | 16s | |
Charges dark energy before blasting enemies with a powerful beam. | 450 | 20s | |
Creates numerous lumps of ice that are consecutively dropped on a foe's head. | 600 | 30s | |
Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it. | 160 | 8s | |
Hurls an energy ball imbued with draconic energy at an enemy. | 40 | 2s | |
Creates multiple spheres of fiery energy, from which countless fireballs shoot towards the enemy. | 300 | 16s | |
Creates a wall of flames at the enemy's location. The wall of flames will remain for a while, and deal damage to the enemies it touches. | 250 | 12s | |
Creates a wall of ice that rises from the ground. The ice wall remains standing for a while, and breaks after taking enough damage. | 200 | 12s | |
Creates a wide explosion of light at the enemy's location and around it. | 700 | 30s | |
Mows down the frontal area with a blast of compressed water. The area struck by the blast erupts with water after a short delay. | 350 | 16s | |
Summons a sharp ice lance under an enemy. | 120 | 8s | |
Shoots flames at an enemy, dealing continuous damage. | 160 | 8s | |
Infuses the surrounding ground with energy, causing it to explode after a set amount of time. | 500 | 24s | |
Charges electric energy before blasting enemies with a powerful shock. | 450 | 20s | |
Takes aim at an enemy before firing a super high speed laser. | 140 | 8s | |
Creates a giant ball of darkness and hurls it at an enemy. | 300 | 16s | |
Charges destructive energy before firing a high-powered beam forward across a wide area. | 450 | 20s | |
Charges a massive amount of energy before firing a large destructive ball. | 120 | 8s | |
Launches a blade of wind that rebounds off enemies or trees, striking repeatedly. Can ricochet up to four times. | 400 | 20s | |
Charges solar energy before blasting enemies with a powerful beam. | 450 | 20s | |
Releases lightning orbs in a fan shape, spreading as they travel. | 50 | 2s | |
Generates a column of water that travels in a straight line. | 160 | 8s | |
Calls lightning that strikes an enemy after a set amount of time has passed. | 400 | 20s | |
Generates a huge tornado of lightning that moves slowly towards the enemy. | 600 | 30s | |
Fires a high-pressure stream of water forward. After a short delay, the stream branches off to the left and right. | 250 | 12s | |
Generates lightning that strikes an enemy three times from above. | 200 | 12s | |
A high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy. | 250 | 12s | |
Fires countless volcanic bombs into the sky. After a while, the bombs rain down around their originator. | 450 | 20s | |
Summons a massive wind vortex around itself and unleashes a powerful attack. | 600 | 30s |
How to breed Aegidron
Showing representative parent pairs — any pair with the right combined breeding power also works. Use the breeding calculator to check any two parents.
Aegidron stats at any level
Each star (enhancement level) adds +5% to all stats.
Bars are relative to Aegidron's ceiling at Lv 80 + IV 100 + 4★ condensing + Awakening.
Tools for Aegidron
Similar Pals
Aegidron guide
Aegidron is a Dragon/Ground-type Pal added in Palworld 1.0 — an armoured mount that shields your whole party from explosive damage and stuns, while doubling as a top-tier Mining worker. It's one of the most useful defensive Pals in the endgame.
Where to find Aegidron
Aegidron is an endgame catch: it appears in the World Tree region around Lv 79 and as a Lv 79 alpha boss, so it's tuned for a fully-built team. Expect a tanky fight — it has 140 defense.
Its Dragon/Ground typing gives it two exploitable weaknesses: Dragon and Ice attacks hit its Dragon half, while Grass punishes the Ground half. Any of those will speed up the capture.
Indestructible Fortress and Mining 8
Aegidron's Indestructible Fortress partner skill is a defensive standout: while it's in your party, you and your party Pals take 60% less damage from explosive attacks and become immune to Stun. That's a direct counter to bomb-heavy raids and human enemies.
At the base it brings Mining 8 — one of the best Mining values in the game — and it can be ridden. Between the mining output and the party-wide damage reduction, it's a Pal you'll keep deployed long after you catch it.
Keep Aegidron in your party for raids and enemy camps — the explosive-damage reduction and stun immunity turn otherwise dangerous grenade and rocket attacks into chip damage.
Aegidron — frequently asked questions
How do you get Aegidron in Palworld?
Catch it in the endgame World Tree region, where it spawns around Lv 79, or defeat and capture it as a Lv 79 alpha boss. It has high defense, so bring status effects and a super-effective attacker.
What does Aegidron's partner skill do?
Indestructible Fortress reduces explosive damage taken by you and your party Pals by 60% and grants immunity to Stun while Aegidron is in your party. It can also be ridden.
What is Aegidron weak to?
Aegidron is Dragon/Ground. Dragon and Ice attacks hit its Dragon half, and Grass attacks punish its Ground half.

Dragon
Ground

