Base stats
The melodies of a flute made from the exoskeleton of a Vanwyrm are said to cross whole mountain ranges. In ages past, such flutes were used to signal an attack.
Drops
Capture chances
At 30% HP · Lv 42 · no status effects · Normal difficulty. Species rate: ×1.00.
Pal Sphere0.0%
Mega Sphere0.0%
Giga Sphere0.2%
Hyper Sphere1.4%
Ultra Sphere5.6%
Legendary Sphere15.4%
Ultimate Sphere45.5%
Exotic Sphere81.0%
Sol Sphere96.3%
Ancient Sphere99.1%
Work suitabilities
- KindlingLv 2
- TransportingLv 3
Where to find Vanwyrm
Active skills
| Lv | Skill | Element | Power | Cooldown |
|---|---|---|---|---|
| 1 | Quickly fires a burst of highly pressurized air. | 40 | 2s | |
| 7 | Hurls a ball of fire straight at an enemy. | 40 | 2s | |
| 15 | Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward. | 80 | 4s | |
| 22 | Shoots flames at an enemy, dealing continuous damage. | 160 | 8s | |
| 26 | Flame BreathShot Vanwyrms exclusive skill. Advances while breathing fire from its mouth. | 200 | 12s | |
| 30 | Creates a giant ball of darkness and hurls it at an enemy. | 300 | 16s | |
| 40 | Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact. | 600 | 30s | |
| 50 | Charges dark energy before blasting enemies with a powerful beam. | 450 | 20s | |
| 70 | Fires a menacing ball of dark energy that pursues enemies. | 600 | 30s |
Egg moves
Extra active skills Vanwyrm can only learn by hatching it from an egg with the right parents.
| Skill | Element | Power | Cooldown |
|---|---|---|---|
Creates a giant ball of water and hurls it at an enemy. | 200 | 12s | |
Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it. | 160 | 8s | |
Summons a sharp ice lance under an enemy. | 120 | 8s | |
Takes aim at an enemy before firing a super high speed laser. | 140 | 8s | |
The user fires three high-speed blades of wind in quick succession that fly straight at enemies. | 160 | 8s | |
Charges a massive amount of energy before firing a large destructive ball. | 120 | 8s | |
Generates two sand tornadoes on either side before launching them at an enemy. | 200 | 12s | |
Fires three balls of malice that relentlessly pursue an enemy. | 200 | 12s |
How to breed Vanwyrm
Wistella
Loupmoon
Fenglope Lux
Dazzi
Smokie Cryst
Lapiron
Bakemi
Smokie
Shroomer
Snock
Loupmoon Cryst
Souffline
Fenglope Lux
Snugloo
Lapure
Muffly
Lapure
Pengullet Lux
Splatterina
Hangyu Cryst
Splatterina
Amione
Roujay
Cattiva
Roujay
Killamari
Shroomer
Hoodle
Prixter
Snock
Prunelia
Valentail
Showing representative parent pairs — any pair with the right combined breeding power also works. Use the breeding calculator to check any two parents.
Alternate forms
Vanwyrm shares its Paldeck number with an alternate form — the same creature in a different element. Here's what changes between them.
Vanwyrm#064 · viewing | Vanwyrm Cryst#064B | |
|---|---|---|
| Element | FireDark | IceDark |
| HP | 90 | 90 |
| Attack | 115 | 120 |
| Defense | 90 | 95 |
| Partner skill | Aerial Marauder | Aerial Marauder |
| Work | Kindling, Transporting | Cooling, Transporting |
Vanwyrm stats at any level
Each star (enhancement level) adds +5% to all stats.
Bars are relative to Vanwyrm's ceiling at Lv 80 + IV 100 + 4★ condensing + Awakening.
Tools for Vanwyrm
Similar Pals
Vanwyrm guide
Vanwyrm is a Fire/Dark Pal and one of the earliest flying mounts you can unlock — its saddle needs only Technology level 21, so it's a favorite first flyer. Its Aerial Marauder skill also boosts your weak-point damage, keeping it useful past the early game.
Where to find Vanwyrm
You can find Vanwyrm early in the forest region near the middle of the map, southwest of the Sealed Realm of the Swordmaster, where it spawns in the mid-teens. Higher-level Vanwyrm roam the Mount Obsidian volcanic region in the west. In 1.0 wild Vanwyrm range from about Lv 20 up to Lv 63.
It's a Fire/Dark dual-type: Water attacks punish its Fire half and Dragon attacks punish its Dark half. Note that as a Dark Pal it does not sleep at night, so you can't rely on catching it while it rests.
Vanwyrm's best uses: an early flyer with a damage buff
Vanwyrm's Aerial Marauder skill lets you ride it as a flying mount, and while it's in your party it increases the damage you deal to enemy weak points by 20% (it does not stack). The saddle unlocks at Technology level 21 — early enough that Vanwyrm is many players' first proper flying mount.
At the base it offers Kindling 2 and Transporting 3, so it's a light utility worker rather than a specialist — its real value is early-game air travel plus the weak-point damage buff.
Keep a Vanwyrm in your party for the 20% weak-point damage even after you upgrade to a faster flyer — the buff applies just from having it on the team.
Vanwyrm — frequently asked questions
How do you get Vanwyrm in Palworld?
Catch it in the central forest southwest of the Sealed Realm of the Swordmaster (mid-teens levels), or find higher-level ones around Mount Obsidian. Wild Vanwyrm range from about Lv 20 up to Lv 63.
What is Vanwyrm weak to?
Vanwyrm is a Fire/Dark Pal. Water attacks hit its Fire half and Dragon attacks hit its Dark half. It's a Dark Pal, so it doesn't sleep at night.
What does Vanwyrm's partner skill do?
Aerial Marauder lets you ride Vanwyrm as a flying mount and, while it's in your party, increases the damage you deal to enemy weak points by 20%. It does not stack.

Fire
Dark


Ice