Base stats
In the dark of night, this Pal snatches prey to bring back to its territory. What happens to those poor souls afterwards isn't too hard to imagine.
Drops
Capture chances
At 30% HP · Lv 35 · no status effects · Normal difficulty. Species rate: ×1.00.
Pal Sphere0.0%
Mega Sphere0.3%
Giga Sphere1.4%
Hyper Sphere6.9%
Ultra Sphere22.5%
Legendary Sphere53.6%
Ultimate Sphere84.2%
Exotic Sphere95.4%
Sol Sphere99.3%
Ancient Sphere99.9%
Work suitabilities
- KindlingLv 3
- HandiworkLv 2
- MiningLv 3
- TransportingLv 2
Where to find Incineram
Active skills
| Lv | Skill | Element | Power | Cooldown |
|---|---|---|---|---|
| 1 | Hurls a ball of fire straight at an enemy. | 40 | 2s | |
| 7 | Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward. | 80 | 4s | |
| 15 | Fires three flaming arrows in succession that home in on an enemy. | 120 | 8s | |
| 22 | Hellfire ClawMelee Incineram's exclusive skill. Draws near enemies using its left claw to slash them into the air before cutting them down with its right claw. | 200 | 12s | |
| 30 | Quickly discharges dark energy, damaging those around it. | 80 | 4s | |
| 40 | Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact. | 600 | 30s | |
| 50 | Infuses the surrounding ground with energy, causing it to explode after a set amount of time. | 500 | 24s | |
| 70 | Fires a menacing ball of dark energy that pursues enemies. | 600 | 30s |
Egg moves
Extra active skills Incineram can only learn by hatching it from an egg with the right parents.
| Skill | Element | Power | Cooldown |
|---|---|---|---|
Creates a giant ball of water and hurls it at an enemy. | 200 | 12s | |
Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it. | 160 | 8s | |
Hurls an energy ball imbued with draconic energy at an enemy. | 40 | 2s | |
Summons numerous small meteorites and launches them at an enemy. | 600 | 30s | |
Shoots pressurized water at extreme velocities, sweeping over a wide area in front of it. | 450 | 20s | |
Summons a sharp ice lance under an enemy. | 120 | 8s | |
Shoots flames at an enemy, dealing continuous damage. | 160 | 8s | |
Charges electric energy before blasting enemies with a powerful shock. | 450 | 20s | |
Takes aim at an enemy before firing a super high speed laser. | 140 | 8s | |
Creates a giant ball of darkness and hurls it at an enemy. | 300 | 16s | |
Charges destructive energy before firing a high-powered beam forward across a wide area. | 450 | 20s | |
Charges a massive amount of energy before firing a large destructive ball. | 120 | 8s | |
Charges solar energy before blasting enemies with a powerful beam. | 450 | 20s | |
Releases lightning orbs in a fan shape, spreading as they travel. | 50 | 2s | |
Generates lightning that strikes an enemy three times from above. | 200 | 12s |
How to breed Incineram
Wistella
Smokie
Wistella
Slowatt
Turtacle Terra
Smokie Cryst
Icelyn
Lapiron
Nyafia
Lapiron
Gildra
Smokie
Fenglope Lux
Woolipop Terra
Lapure
Munchill
Roujay
Dazzi
Incineram
Incineram
Vanwyrm Cryst
Snock Lux
Tropicaw
Needoll Noct
Loupmoon Cryst
Vanwyrm
Bulldosu
Slowatt
Gildra
Hoodle
Solmora Lux
Caprity Noct
Showing representative parent pairs — any pair with the right combined breeding power also works. Use the breeding calculator to check any two parents.
Alternate forms
Incineram shares its Paldeck number with an alternate form — the same creature in a different element. Here's what changes between them.
Incineram#091 · viewing | Incineram Noct#091B | |
|---|---|---|
| Element | FireDark | Dark |
| HP | 95 | 95 |
| Attack | 150 | 150 |
| Defense | 85 | 85 |
| Partner skill | Flameclaw Hunter | Darkclaw Hunter |
| Work | Kindling, Handiwork, Mining, Transporting | Handiwork, Mining, Transporting |
Incineram stats at any level
Each star (enhancement level) adds +5% to all stats.
Bars are relative to Incineram's ceiling at Lv 80 + IV 100 + 4★ condensing + Awakening.
Tools for Incineram
Similar Pals
Incineram guide
Incineram is a Fire/Dark baphomet with a huge 150 melee attack — one of the best early melee bruisers you can catch. Its partner skill lets it dive in with a hard-hitting claw attack, making it a strong front-line fighter.
Where to find Incineram
Incineram spawns at night in the western half of the volcanic Mount Obsidian region, with wild ones around Lv 30–40. It's nocturnal, so hunt after dark. (Its daytime Fire/Dark counterpart, Incineram Noct, is a separate Pal.)
It's a Fire/Dark dual type, so it takes extra damage from Water (its Fire half) and Dragon (its Dark half). Lead with whichever you have and lower its HP before throwing.
Best use: a melee bruiser
Incineram's 150 melee attack is exceptional for how early you can catch it. Its Flameclaw Hunter partner skill sends it in to strike your target with Hellfire Claw, and Incineram deals a 1.1× damage multiplier whenever it uses that move — so it hits even harder than the raw number suggests.
At base it covers Kindling 3, Mining 3, Handiwork 2 and Transporting 2, making it a decent utility worker when it's not fighting.
Bring Incineram out against single tough targets — Flameclaw Hunter plus its melee stat makes it a reliable early boss chipper.
Incineram — frequently asked questions
How do you get Incineram in Palworld?
Catch it at night in the western half of the volcanic Mount Obsidian region, where wild ones spawn around Lv 30–40. It's nocturnal, so hunt after dark. It's Fire/Dark, so use Water or Dragon attacks to weaken it.
What is Incineram weak to?
Incineram is a Fire/Dark dual-type Pal, so its Fire half takes extra damage from Water attacks and its Dark half takes extra damage from Dragon attacks. Either element works well.
Is Incineram good in Palworld?
Yes, as an early melee attacker. Its 150 melee stat is very high for how soon you can catch it, and its Flameclaw Hunter partner skill adds a 1.1× damage multiplier on its claw attack, so it's a strong front-line fighter.

Fire
Dark
