Base stats
Without existing, she quietly gazed upon the world. One day, she was seized with a longing to be seen. With unbridled lust for vengeance against reality, thus was born the Eclipsed Siren.
Drops
Capture chances
At 30% HP · Lv 15 · no status effects · Normal difficulty. Species rate: ×1.00.
Pal Sphere6.9%
Mega Sphere27.0%
Giga Sphere67.2%
Hyper Sphere91.3%
Ultra Sphere97.7%
Legendary Sphere99.3%
Ultimate Sphere99.9%
Exotic Sphere100.0%
Sol Sphere100.0%
Ancient Sphere100.0%
Work suitabilities
- HandiworkLv 5
- Medicine ProductionLv 5
- TransportingLv 4
Active skills
| Lv | Skill | Element | Power | Cooldown |
|---|---|---|---|---|
| 1 | Hurls an energy ball imbued with dark energy at an enemy. | 70 | 4s | |
| 7 | Fires high-speed dark orbs in a fan shape, spreading as they travel. | 60 | 4s | |
| 15 | Fires off dark energy that homes in on an enemy. | 120 | 8s | |
| 22 | Fires three balls of malice that relentlessly pursue an enemy. | 200 | 12s | |
| 30 | Creates a giant ball of darkness and hurls it at an enemy. | 300 | 16s | |
| 40 | Generates several dark vortexes around the enemy. | 400 | 20s | |
| 50 | Nightmare RayShot Bellanoir's exclusive skill. Disappears suddenly, then reappears while firing a barrage of beams. | 600 | 30s | |
| 70 | Fires a menacing ball of dark energy that pursues enemies. | 600 | 30s |
Egg moves
Extra active skills Bellanoir can only learn by hatching it from an egg with the right parents.
| Skill | Element | Power | Cooldown |
|---|---|---|---|
Sends out sharp blades of air in a fan shape. | 160 | 8s | |
Creates a giant ball of water and hurls it at an enemy. | 200 | 12s | |
Mows down the area in front with a beam imbued with dragon power. The area struck by the beam will also explode after a short delay. | 350 | 16s | |
Sprouts sharp roots in and around the enemy's location. | 300 | 16s | |
Drops a meteorite straight down, generating a shock wave around the impact area. | 180 | 8s | |
Continously creates walls made from water columns at the enemy's location. | 300 | 16s | |
Charges dark energy before blasting enemies with a powerful beam. | 450 | 20s | |
Creates numerous lumps of ice that are consecutively dropped on a foe's head. | 600 | 30s | |
Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it. | 160 | 8s | |
Hurls an energy ball imbued with draconic energy at an enemy. | 40 | 2s | |
Summons numerous small meteorites and launches them at an enemy. | 600 | 30s | |
Creates multiple spheres of fiery energy, from which countless fireballs shoot towards the enemy. | 300 | 16s | |
Creates a wall of flames at the enemy's location. The wall of flames will remain for a while, and deal damage to the enemies it touches. | 250 | 12s | |
Creates a wide explosion of light at the enemy's location and around it. | 700 | 30s | |
Shoots pressurized water at extreme velocities, sweeping over a wide area in front of it. | 450 | 20s | |
Summons a sharp ice lance under an enemy. | 120 | 8s | |
Shoots flames at an enemy, dealing continuous damage. | 160 | 8s | |
Infuses the surrounding ground with energy, causing it to explode after a set amount of time. | 500 | 24s | |
Charges electric energy before blasting enemies with a powerful shock. | 450 | 20s | |
Takes aim at an enemy before firing a super high speed laser. | 140 | 8s | |
Charges destructive energy before firing a high-powered beam forward across a wide area. | 450 | 20s | |
Charges a massive amount of energy before firing a large destructive ball. | 120 | 8s | |
Causes the ground to shake before hurling a massive stone mass at its surroundings. | 300 | 16s | |
Creates multiple sand tornadoes. The tornadoes continuously spin in circles. | 500 | 24s | |
Charges solar energy before blasting enemies with a powerful beam. | 450 | 20s | |
Releases lightning orbs in a fan shape, spreading as they travel. | 50 | 2s | |
Generates a column of water that travels in a straight line. | 160 | 8s | |
Calls lightning that strikes an enemy after a set amount of time has passed. | 400 | 20s | |
Generates a huge tornado of lightning that moves slowly towards the enemy. | 600 | 30s | |
Generates lightning that strikes an enemy three times from above. | 200 | 12s | |
A high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy. | 250 | 12s | |
Fires countless volcanic bombs into the sky. After a while, the bombs rain down around their originator. | 450 | 20s |
How to breed Bellanoir
- BellanoirBellanoir
- BellanoirBellanoir Libero
Showing representative parent pairs — any pair with the right combined breeding power also works. Use the breeding calculator to check any two parents.
Alternate forms
Bellanoir shares its Paldeck number with an alternate form — the same creature in a different element. Here's what changes between them.
Bellanoir#195 · viewing | Bellanoir Libero#195B | |
|---|---|---|
| Element | Dark | Dark |
| HP | 120 | 120 |
| Attack | 150 | 150 |
| Defense | 100 | 100 |
| Partner skill | Nightmare Iris | Nightmare Stare |
| Work | Handiwork, Medicine Production, Transporting | Handiwork, Medicine Production, Transporting |
Bellanoir stats at any level
Each star (enhancement level) adds +5% to all stats.
Bars are relative to Bellanoir's ceiling at Lv 80 + IV 100 + 4★ condensing + Awakening.

Dark
