Base stats
With her desires set loose, she was soon overwhelmed. She longed for a self to gaze upon herself. And the sisters who gazed, resenting reality, were driven into the abyss and, at last, closed their eyes.
Drops
Capture chances
At 30% HP · Lv 15 · no status effects · Normal difficulty. Species rate: ×1.00.
Pal Sphere6.9%
Mega Sphere27.0%
Giga Sphere67.2%
Hyper Sphere91.3%
Ultra Sphere97.7%
Legendary Sphere99.3%
Ultimate Sphere99.9%
Exotic Sphere100.0%
Sol Sphere100.0%
Ancient Sphere100.0%
Work suitabilities
- HandiworkLv 6
- Medicine ProductionLv 7
- TransportingLv 4
Active skills
| Lv | Skill | Element | Power | Cooldown |
|---|---|---|---|---|
| 1 | Hurls an energy ball imbued with dark energy at an enemy. | 70 | 4s | |
| 7 | Fires high-speed dark orbs in a fan shape, spreading as they travel. | 60 | 4s | |
| 15 | Fires off dark energy that homes in on an enemy. | 120 | 8s | |
| 22 | Creates a giant ball of darkness and hurls it at an enemy. | 300 | 16s | |
| 30 | Generates several dark vortexes around the enemy. | 400 | 20s | |
| 40 | Flame WaltzShot Bellanoir Libero's exclusive skill. With a graceful dance, conjuries expanding rings of fire, then unleashes eerie flames that seek the enemies. | 450 | 20s | |
| 50 | Nightmare BloomShot Bellanoir Libero's exclusive skill. Disappears suddenly, then reappears while firing a barrage of beams. The beams spread like a beautiful flower in bloom. | 600 | 30s | |
| 70 | Fires a menacing ball of dark energy that pursues enemies. | 600 | 30s |
Egg moves
Extra active skills Bellanoir Libero can only learn by hatching it from an egg with the right parents.
| Skill | Element | Power | Cooldown |
|---|---|---|---|
Sends out sharp blades of air in a fan shape. | 160 | 8s | |
Creates a giant ball of water and hurls it at an enemy. | 200 | 12s | |
Mows down the area in front with a beam imbued with dragon power. The area struck by the beam will also explode after a short delay. | 350 | 16s | |
Sprouts sharp roots in and around the enemy's location. | 300 | 16s | |
Drops a meteorite straight down, generating a shock wave around the impact area. | 180 | 8s | |
Continously creates walls made from water columns at the enemy's location. | 300 | 16s | |
Charges dark energy before blasting enemies with a powerful beam. | 450 | 20s | |
Creates numerous lumps of ice that are consecutively dropped on a foe's head. | 600 | 30s | |
Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it. | 160 | 8s | |
Hurls an energy ball imbued with draconic energy at an enemy. | 40 | 2s | |
Summons numerous small meteorites and launches them at an enemy. | 600 | 30s | |
Creates multiple spheres of fiery energy, from which countless fireballs shoot towards the enemy. | 300 | 16s | |
Creates a wall of flames at the enemy's location. The wall of flames will remain for a while, and deal damage to the enemies it touches. | 250 | 12s | |
Creates a wide explosion of light at the enemy's location and around it. | 700 | 30s | |
Shoots pressurized water at extreme velocities, sweeping over a wide area in front of it. | 450 | 20s | |
Summons a sharp ice lance under an enemy. | 120 | 8s | |
Shoots flames at an enemy, dealing continuous damage. | 160 | 8s | |
Infuses the surrounding ground with energy, causing it to explode after a set amount of time. | 500 | 24s | |
Charges electric energy before blasting enemies with a powerful shock. | 450 | 20s | |
Takes aim at an enemy before firing a super high speed laser. | 140 | 8s | |
Charges destructive energy before firing a high-powered beam forward across a wide area. | 450 | 20s | |
Charges a massive amount of energy before firing a large destructive ball. | 120 | 8s | |
Causes the ground to shake before hurling a massive stone mass at its surroundings. | 300 | 16s | |
Creates multiple sand tornadoes. The tornadoes continuously spin in circles. | 500 | 24s | |
Charges solar energy before blasting enemies with a powerful beam. | 450 | 20s | |
Releases lightning orbs in a fan shape, spreading as they travel. | 50 | 2s | |
Generates a column of water that travels in a straight line. | 160 | 8s | |
Calls lightning that strikes an enemy after a set amount of time has passed. | 400 | 20s | |
Generates a huge tornado of lightning that moves slowly towards the enemy. | 600 | 30s | |
Generates lightning that strikes an enemy three times from above. | 200 | 12s | |
A high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy. | 250 | 12s | |
Fires countless volcanic bombs into the sky. After a while, the bombs rain down around their originator. | 450 | 20s |
How to breed Bellanoir Libero
- Bellanoir LiberoBellanoir Libero
Showing representative parent pairs — any pair with the right combined breeding power also works. Use the breeding calculator to check any two parents.
Alternate forms
Bellanoir Libero shares its Paldeck number with an alternate form — the same creature in a different element. Here's what changes between them.
Bellanoir Libero#195B · viewing | Bellanoir#195 | |
|---|---|---|
| Element | Dark | Dark |
| HP | 120 | 120 |
| Attack | 150 | 150 |
| Defense | 100 | 100 |
| Partner skill | Nightmare Stare | Nightmare Iris |
| Work | Handiwork, Medicine Production, Transporting | Handiwork, Medicine Production, Transporting |
Bellanoir Libero stats at any level
Each star (enhancement level) adds +5% to all stats.
Bars are relative to Bellanoir Libero's ceiling at Lv 80 + IV 100 + 4★ condensing + Awakening.

Dark
