Base stats
A copy it created might quietly replace it, leaving even the Dupin itself unsure whether it is still the original.
Drops
Capture chances
At 30% HP · Lv 65 · no status effects · Normal difficulty. Species rate: ×1.00.
Pal Sphere0.0%
Mega Sphere0.0%
Giga Sphere0.0%
Hyper Sphere0.0%
Ultra Sphere0.0%
Legendary Sphere0.0%
Ultimate Sphere0.3%
Exotic Sphere1.4%
Sol Sphere8.5%
Ancient Sphere27.0%
Work suitabilities
- KindlingLv 7
- HandiworkLv 5
- Medicine ProductionLv 4
- TransportingLv 2
Where to find Dupin
Active skills
| Lv | Skill | Element | Power | Cooldown |
|---|---|---|---|---|
| 1 | Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward. | 80 | 4s | |
| 7 | Shoots flames at an enemy, dealing continuous damage. | 160 | 8s | |
| 15 | Creates a wall of flames at the enemy's location. The wall of flames will remain for a while, and deal damage to the enemies it touches. | 250 | 12s | |
| 22 | Creates multiple spheres of fiery energy, from which countless fireballs shoot towards the enemy. | 300 | 16s | |
| 30 | Fires countless volcanic bombs into the sky. After a while, the bombs rain down around their originator. | 450 | 20s | |
| 40 | Infuses the surrounding ground with energy, causing it to explode after a set amount of time. | 500 | 24s | |
| 50 | Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact. | 600 | 30s | |
| 70 | Trickster ShowShot Dupin's exclusive skill. Creates two illusions to distract enemies, then launches fire birds from its top hat. | 700 | 30s |
Egg moves
Extra active skills Dupin can only learn by hatching it from an egg with the right parents.
| Skill | Element | Power | Cooldown |
|---|---|---|---|
Sends out sharp blades of air in a fan shape. | 160 | 8s | |
Generates several dark vortexes around the enemy. | 400 | 20s | |
Creates a giant ball of water and hurls it at an enemy. | 200 | 12s | |
Generates waves that surge around the enemy from all sides. They converge and explode at the center, erupting into a column of water. | 500 | 24s | |
Mows down the area in front with a beam imbued with dragon power. The area struck by the beam will also explode after a short delay. | 350 | 16s | |
Fires an energy orb infused with draconic power at the enemy. The orb causes a wide-area explosion upon impact. | 400 | 20s | |
Sprouts sharp roots in and around the enemy's location. | 300 | 16s | |
Drops a meteorite straight down, generating a shock wave around the impact area. | 180 | 8s | |
Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack. | 500 | 24s | |
Continously creates walls made from water columns at the enemy's location. | 300 | 16s | |
Charges dark energy before blasting enemies with a powerful beam. | 450 | 20s | |
Creates numerous lumps of ice that are consecutively dropped on a foe's head. | 600 | 30s | |
Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it. | 160 | 8s | |
Hurls an energy ball imbued with draconic energy at an enemy. | 40 | 2s | |
Summons numerous small meteorites and launches them at an enemy. | 600 | 30s | |
Creates a wall of ice that rises from the ground. The ice wall remains standing for a while, and breaks after taking enough damage. | 200 | 12s | |
Creates a wide explosion of light at the enemy's location and around it. | 700 | 30s | |
Mows down the frontal area with a blast of compressed water. The area struck by the blast erupts with water after a short delay. | 350 | 16s | |
Summons a sharp ice lance under an enemy. | 120 | 8s | |
Charges electric energy before blasting enemies with a powerful shock. | 450 | 20s | |
Takes aim at an enemy before firing a super high speed laser. | 140 | 8s | |
Creates a giant ball of darkness and hurls it at an enemy. | 300 | 16s | |
Charges destructive energy before firing a high-powered beam forward across a wide area. | 450 | 20s | |
Charges a massive amount of energy before firing a large destructive ball. | 120 | 8s | |
Launches a blade of wind that rebounds off enemies or trees, striking repeatedly. Can ricochet up to four times. | 400 | 20s | |
Causes the ground to shake before hurling a massive stone mass at its surroundings. | 300 | 16s | |
Shakes the ground and lifts a massive boulder into the air. | 600 | 30s | |
Creates multiple sand tornadoes. The tornadoes continuously spin in circles. | 500 | 24s | |
Charges solar energy before blasting enemies with a powerful beam. | 450 | 20s | |
Releases lightning orbs in a fan shape, spreading as they travel. | 50 | 2s | |
Generates a column of water that travels in a straight line. | 160 | 8s | |
Calls lightning that strikes an enemy after a set amount of time has passed. | 400 | 20s | |
Generates a huge tornado of lightning that moves slowly towards the enemy. | 600 | 30s | |
Fires a high-pressure stream of water forward. After a short delay, the stream branches off to the left and right. | 250 | 12s | |
Generates lightning that strikes an enemy three times from above. | 200 | 12s | |
A high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy. | 250 | 12s | |
Summons a massive wind vortex around itself and unleashes a powerful attack. | 600 | 30s |
How to breed Dupin
Eidrolon Ignis
Fenglope Lux
Dualith Noct
Splatterina
Dualith
Roujay
Cryolinx Terra
Celesdir
Pierdon Cryst
Celesdir
Solenne
Mycora
Celesdir Noct
Mycora
Knocklem
Splatterina
Ophydia
Lapure
Jormuntide Ignis
Frostplume
Eidrolon Ignis
Loomen
Aegidron
Solmora Lux
Aegidron
Majex
Dupin
Dupin
Pierdon Cryst
Beakon Cryst
Elgrove Cryst
Reptyro Cryst
Showing representative parent pairs — any pair with the right combined breeding power also works. Use the breeding calculator to check any two parents.
Dupin stats at any level
Each star (enhancement level) adds +5% to all stats.
Bars are relative to Dupin's ceiling at Lv 80 + IV 100 + 4★ condensing + Awakening.
Tools for Dupin
Similar Pals
Dupin guide
Dupin is a Fire-type Pal added in Palworld 1.0 — a trickster rabbit that detonates an explosion around you when your health drops low, and pulls solid base duty as a Kindling and Medicine worker. It's catchable from the mid-game onward.
Where to find Dupin
Dupin spawns across a Lv 55–74 range, including in the World Tree region, so you can catch one in the back half of the level curve. The spawn map above shows its confirmed locations.
It's Fire type, so Water attacks are the way to weaken it before a throw. With 100 HP and 100 defense it's an average-durability catch — nothing like the tankier 1.0 legendaries.
Trick-Loving Fluffle and base work
Dupin's Trick-Loving Fluffle partner skill triggers when the player's health falls below 50%, generating a Fire explosion around you — a built-in panic button that punishes enemies who close in while you're hurt.
At the base it brings Kindling 7 plus Handiwork 5, Medicine Production 4 and Transporting 2, so it's a capable furnace-and-crafting worker in addition to its combat utility.
Dupin — frequently asked questions
How do you get Dupin in Palworld?
Catch it in the wild — Dupin spawns across a Lv 55–74 range, including the World Tree region. As a Fire type it's weak to Water, so bring Water attacks to weaken it before throwing a sphere.
What does Dupin's partner skill do?
Trick-Loving Fluffle generates a Fire explosion around the player whenever your health drops below 50% while Dupin is in your party — a defensive burst that hits nearby enemies.
What is Dupin weak to?
Dupin is a Fire-type Pal, so it takes extra damage from Water attacks.

Fire
